Shane Zamora
M.S. Computer Science '10
University of California, Santa Barbara
Bio Projects Interests Resume Email LinkedIn
Self! Shane Zamora

I am a graduate student in Computer Science at the University of California, Santa Barbara. I received a BS in Computer Science from UCSB in June of 2008. During my time I've used tools learned from both my courses at UCSB as well as independent studies on a number of projects. This website outlines projects I have worked on in my free time, as well as notable projects I've been involved with in the classroom.

The most appealing aspect of programming is the ability to build anything one can imagine, from a simple website to an entire digital world. I would like to work as a game developer and bring to life the many ideas I've had over the years. I've focused a great deal on attention on computer graphics, building on top of a foundation of theory and mathematics with experience with DirectX, OpenGL, Cg/HLSL, shader assembly, and more. My most notable project is a massively-threaded game environment with a custom 3D, Sound, and Input engine, integrated ODE physics, Lua scripting, and a set of custom tools for level editing, 3D model data editing, and more.